The Vision of “Hyper-Reality” and Our Current Trajectory

In 2016, Keiichi Matsuda’s “Hyper-Reality” presented a provocative future where virtual and physical realities coalesce, painting a vibrant, if not overwhelming, landscape of human interaction with technology. As we edge further into the 2020s, it’s compelling to juxtapose Matsuda’s vision with the current trajectory of our digital world.

The World of “Hyper-Reality”

Matsuda’s “Hyper-Reality” is a kaleidoscopic vision of the future, where augmented reality (AR) inundates every aspect of life. The film illustrates a future where digital information overlays physical surroundings to an extreme degree. It’s a world filled with constant digital interaction, advertisements, and virtual experiences that blur the line between what’s real and what’s virtual. This hyper-connected reality speaks to themes of technology dependence, information overload, and the loss of personal space and privacy.

The Current Technological Landscape

Fast forward to the mid-2020s, the world is witnessing rapid advancements in AR, virtual reality (VR), and mixed reality (MR). Technologies like AR glasses and VR headsets are becoming more sophisticated and accessible. However, the current state is a far cry from Matsuda’s vision. Today’s AR and VR are primarily used for specific purposes like gaming, education, and professional simulations, rather than being omnipresent in every facet of our lives. Do the Apple Vision Pro run the risk of becoming the device from the video? The current V1 version does not. And although people were afraid the iPhone and generally mobile phones will cause similar catastrophy, they did not. So I’m optimistic, for now.

Comparing the Visions: Information Overload

Matsuda’s film accurately predicts the information overload that we are beginning to experience. Today’s world is saturated with digital notifications, social media, and online advertisements, much like the protagonist’s experience in “Hyper-Reality.” However, unlike the film, our current reality still allows us to disconnect from the digital world, albeit with increasing difficulty.

Augmented Reality: Fantasy vs. Reality

In “Hyper-Reality,” AR is an invasive, omnipresent force, shaping both physical spaces and social interactions. In contrast, current AR technology is still in its nascent stages, used more as a tool for enhancing experiences rather than dominating them. The film’s depiction of a seamless blend of AR with daily life is still a concept rather than a reality.

Social and Psychological Implications

Matsuda’s film delves into the social and psychological impact of a digitally dominated world. It portrays a loss of identity and reality, themes increasingly relevant today. The rise of social media and the digital persona has started to blur the lines between online and offline selves, though not to the extreme depicted in the film.

The Role of Advertisements

A striking aspect of “Hyper-Reality” is the omnipresence of advertisements in the virtual overlay. Today, targeted advertising is becoming more sophisticated and pervasive, but it’s still confined within our devices. The film’s vision of an advertisement-saturated physical world remains a hyperbolic representation of our current trajectory.


Keiichi Matsuda’s “Hyper-Reality” serves as a vivid cautionary tale of technology’s potential to overwhelm and redefine our reality. While today’s technological landscape shares elements with Matsuda’s vision, particularly in terms of information saturation and the evolution of AR, we are yet to reach the extreme integration depicted in the film. As we advance technologically, “Hyper-Reality” remains a powerful reference point and a reminder of the need to balance our digital and physical worlds.

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