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In this part of my Kinect Interaction blog post series , we go deep into the rabbit hole, and examine the foundation of Kinect Interactions – the InteractionStream , upon which the entire library is built. This is a risky ride – with no official documentation, we can only count on our trusty reflector, the source code of the Kinect Interaction SDK and
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In the previous post of this series , I have introduced the Kinect for Windows SDK 1.7, and the key controls and concepts within its Kinect Interactions toolkit. If you have followed through that post , you have seen all the work and code you need to get the basics running. Most of the initialization code was biolerplate, and code that you can easily
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Introduction Microsoft has recently released V1.7 of the Kinect for Windows SDK. And they immediately made a mistake – there are so many new and awesome stuff in it, that it should be called 2.0 :) The 1.7 SDK focuses on two key new features: Kinect Fusion and Kinect Interactions. Kinect Fusion is essentially a 3D scanner that enabled developers to
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In this post, I’ll take a look at the performance of the Nokia Lumia 620 from a developer’s point of view. This post is part of my Windows Phone Performance series . HUGE thanks to Joost von Schaik for performing the tests in this article. Since I don’t have access to a Lumia 620, without him, this post would not have been possible. The Nokia Lumia
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Unlike WPF, WinRT (or Windows Store App API) does not have a DataContextChanged event handler. This may cause problems if you are doing framework-y stuff, or even for some controls, where you are . Luckily, Jeremy Likness wrote a solution for the exact same problem for Silverlight, back in 2009. Silverlight now has the DataContextChanged event implemented
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In this post, I’ll take a look at the performance of the Nokia Lumia 820 from a developer’s point of view. This post is part of my Windows Phone performance series . HUGE thanks to Alex Sorokoletov for performing the tests in this article. Since I didn’t have access to a Lumia 820, without him, this post would not have been possible. The Nokia Lumia
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In this post, I’ll take a look at the performance of the Nokia Lumia 920 from a developer’s point of view. This post is part of my Windows Phone performance series . The Nokia Lumia 920 As Nokia’s flagship Windows Phone device, the Lumia 920 is a beast. Both in size and performance, the phone is great. In fact, the very first thing I noticed as a Windows
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I am a huuuuuuge fan of Behaviors (and Actions and Triggers) for Silverlight and WPF. I have been very disappointed when WinRT turned out not to support them. Luckily, Joost van Schaik created WinRTBehaviors on CodePlex (also available on NuGet ). But his solution still lacks any Blend support. I have not been able to reproduce the full Blend behavior
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In the previous posts of this series , we managed to get NUnit up and running to test WP7 code outside of the Windows Phone Emulator, in test runners such as NUnit, ReSharper and NCrunch, but paid the price by running into assembly load issues. We created a TestBase class to be the base class for our classes, and added convenience functions to it such
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In the previous post of this series , we managed to get NUnit up and running to test WP7 code outside the Windows Phone emulator, in test runners such as NUnit, Resharper or Ncrunch. In this post, we pay the price for that as we move on to more complicated tests. I’ll focus on ObservableCollections and the INotifyPropertyChanged in this post. ObservableCollection